Japanese page
Outline
The object of the BG layer is reproduced and arranged at the point and the polygon center of the FG layer object.
The object put on two or more BG layers is arranged at random or can be arranged by individually choosing.
Moreover, the BG layer used can be selected.
The arrangement position is selected with the mouse in the plug-in.
Moreover, the selection can be released.
The arranged object can give whole the scale and the rotation.
Moreover, the arranged object can be individually operated.
The direction of arrangement includes the direction of X / Y / Z / normal / random.
As for these transformations and the settings in the direction etc. , a setting different in each BG layer is possible.
How to use
It puts on the BG layer and it puts it Y axially a position arbitrary the reproduced object.
The object that makes it arrange in the FG layer is put.
The object that the BG layer reproduces cannot be normally read when the point of the FG layer (At the point selection mode)
or the polygon (At the polygon selection mode) is in the state of the selection before the plug-in starts. (It is a bug of the LW modeler. )
All the selections are released.
Please confirm an empty BG layer is not included.
The plug-in doesn't start when the BG layer that doesn't contain the object is displayed.
The plug-in is started.
The object that the reproduction arrangement is done is FG primary layer.
Because all data is read immediately after the start of the plug-in
FG primary layer is changed if necessary before the arrangement place is selected.
The mark of displayed point and polygon center is selected, and the reproduction is arranged.
TOP
Outline
Main panel
BG set_1 TAB
BG set_2 TAB
Part Edit TAB
Vmap Copy TAB
TOP
It jumps to the page of the correspondence when each panel is clicked.
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| Main panel |
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| HELP |
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Help display of key combinations
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| Rough display |
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Simple display of reproduction |
| NoGuide display |
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The guide such as handle is non-displayed. |
| Reset startup |
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When being start next time, the parameter is reset. |
| Reset |
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The parameter is reset. |
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| Random select |
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The arrangement place is made random. |
| Random update |
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Random numbers are calculated again. |
| Select ratio |
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The number of ratios arranged at random |
| Accept selection |
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A random arrangement place is fixed. |
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| Random BG |
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The BG object is arranged at random. |
| Random update |
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Random numbers are calculated again. |
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| Object BG layer |
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BG layer number |
| Place point |
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Arranged place |
| Same BG object |
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It converts it into a single BG object. |
| Same BG setting |
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All the BG layer settings are set in the same way. |
| Setting link |
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The BG layer setting change is reflected in all BG layers. |
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| BGset_1 TAB |
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Setting of BG layer |
| Origin position XYZ |
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Base point setting of clone object |
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| Axis |
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Direction axis of reproduction |
| Direction |
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Reversing of direction axis |
| Random update |
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Random numbers for Axis:R are calculated again. |
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| Random BG active |
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The BG object is arranged at random. |
| Territories |
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Ratio that arrangement object occupies |
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| Scale |
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Whole of reproduction origin scale |
| Size |
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Size of Bounding box of reproduction origin |
| Random scale |
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The reproduced scale is made random.
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| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range to do scale at random |
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| Height |
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Scale of height
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| Random height |
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The scale of height is made random. |
| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range to do scale at random |
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| BGset_2 TAB |
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Setting of BG layer |
| Random step heading |
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Set angle of rotation around heading step |
| Random update |
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Random numbers are calculated again. |
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| Heading |
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Y axis rotation of reproduction origin
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| Random heading |
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Y axis rotation is done at random. |
| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range that rotates at random |
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| Pitch |
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X axis rotation of reproduction origin |
| Random pitch |
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X axis rotation is done at random. |
| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range that rotates at random |
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| Bank |
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Z axis rotation of reproduction origin |
| Random Bank |
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Z axis rotation is done at random. |
| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range that rotates at random |
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| Push-In |
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Movement ratio to directions where reproduction origin is - Y |
| Push size |
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Moved distance to direction of -Y of reproduction origin |
| Random push |
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Y axis movement is done at random. |
| Random update |
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Random numbers are calculated again. |
| Range [+-] |
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Range that move at random |
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| PartEdit TAB |
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It individually transforms it. |
| Part number |
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Number selected with handle for reproduction |
| Part BG layer |
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Change of BG layer object |
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| Scale |
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Individual scale
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| Reset |
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An individual scale is released. |
| Reset all |
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All individual scales are released. |
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| Height |
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Individual height scale |
| Reset |
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An individual height scale is released. |
| Reset all |
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All individual height scales are released. |
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| Change head step |
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Change of Random step heading |
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| Heading |
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Individual Y axis rotation angle |
| Reset |
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An individual Y axis rotation is released. |
| Reset all |
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All the individual Y axis rotations are released. |
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| Pitch |
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Individual X axis rotation angle |
| Reset |
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An individual X axis rotation is released. |
| Reset all |
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All the individual X axis rotations are released. |
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| Bank |
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Individual Z axis rotation angle |
| Reset |
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An individual Z axis rotation is released. |
| Reset all |
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All the individual Z axis rotations are released. |
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| Push-In |
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Individual Y axis movement rate |
| Reset |
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An individual Y axis movement is released. |
| Reset all |
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All the individual Y axis movements are released. |
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| VmapCopy TAB |
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Copy of VMap |
| Subpatch |
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Sub-patch weight map |
| Weight |
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Weight map
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| Texture UV |
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Texture UV map |
| Morph |
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Morph map (relativity and absolutely) |
| Color |
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Vertex color map (RGB / RGBA)
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| Sel group |
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Point selection group
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| Reset startup |
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When being start next time, the parameter is reset. |
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TOP
Purchase page [ Foreign countries ]
We will inform the buyer of the password on a key code and following download page.
Download page
[ Please download the plug-in, the update or the bug fix version on this page when you buy it. ]
Please forgive my strange English.
※このスクリプトで生じた不具合などは責任を負えませんので、データ保存後に使用することをお勧めいたします。
※ご意見・バグ情報などございましたら web-info(a)pictrix.jpまでお願いいたします。